Forum Replies Created
Tony WacheskiParticipantJuly 23, 2014 at 4:35 pmPost count: 100in reply to: YouTube Download Functionality Removed from Anytune #568
We have some facilities to allow downloads of config files for lessons and such but they would not really help with this problem.
Unfortunately, I think you’re going to pretty much have to download it to a computer first, and then sync it over. Either using iTunes or via Dropbox.
PS: Interesting service http://www.clipconverter.cc/Tony WacheskiParticipantJuly 13, 2014 at 8:46 amPost count: 100in reply to: YouTube Download Functionality Removed from Anytune #566
An interesting suggestion. The main problem is that we have no way of running the audio through our time stretch/pitch adjustment/EQ algorithms since the video would have to play back using the regular streaming video playback mechanisms. Unfortunately those do not allow us access to the audio in such a way that we could do the HQ audio quality adjustments.
We have been thinking about other ways around the problem, but there is nothing that is immediately obvious unfortunately. 🙁
Sean.Tony WacheskiParticipantJuly 11, 2014 at 2:06 pmPost count: 100Tony WacheskiParticipantJuly 11, 2014 at 12:44 pmPost count: 100
OK. We definitely have a bug in 3.10.1 that Anytune is not receiving notifications when changes are made to the MIDI network after Anytune starts. So you will need to make sure that the BlueBoard app is running before you start Anytune. We are working on a fix. Sorry about that. 🙁
Here is how the BB app and Anytune need to be configured. I’ve attached screenshots for how the configuration should to look. My guess is that you may have the BB app configured in Program Change Mode rather than in Control Change mode (since that is the default). Anytune responds to Control Changes not Program Changes.
In the BlueBoard app, tap Menu and then select Settings
Change the Mode to CTRL CHANGE
Ensure the Channel number is set to 1 (it could be any of them really, they just need to match between the BB app and Anytune).
In Anytune, make sure MIDI is enabled, and the channel number matches the channel in the BB app
Finally, make sure the commands are mapped the same. The default in the BB app is 000 through 003. You can either manually set those, or use the learning function to have Anytune learn the command based on the next MIDI pedal press it receives.Tony WacheskiParticipantJuly 11, 2014 at 7:07 amPost count: 100
We have discovered a possible issue relating to the BlueBoard and Anytune that you might be running into. It seems that sometimes if Anytune is started before the Blueboard app, then Anytune will not receive commands from the BlueBoard app. We are investigating to figure out why this is happening and hope to have a fix in a future update.
In the meantime, try the following steps:
1. Quit Anytune (double tap the home button, find the Anytune in the list, and then swipe it up off the top of the screen, then tap the home button).
2. Launch the BlueBoard app and connect to the foot pedal
3. Launch Anytune
Hopefully Anytune will now respond to the commands.
If it still doesn’t, let me know and I’ll pull together some screenshots and other suggestions to help make sure you’ve got the BlueBoard app and Anytune configured correctly.
Sean.Tony WacheskiParticipantJuly 9, 2014 at 6:45 pmPost count: 100
We did not receive your email – it must have gotten lost somewhere along the way, otherwise we would have responded promptly. Thanks for posting to the forums.
The way the Mac App Store and the iOS App Store are structured makes it challenging for us to offer incentives across the apps in both stores. So Anytune (Mac) is a separate purchase from Anytune (iOS for iPhone and iPad).
We’d like to be able to do some sort of an “Anytune Mac+iOS Bundle” but we aren’t quite sure how we could accomplish it from a technical standpoint, and also whether or not Apple would approve such a thing. Sorry. 🙁
Sean.Tony WacheskiParticipantJuly 8, 2014 at 4:48 pmPost count: 100in reply to: YouTube Download Functionality Removed from Anytune #552
FYI – there is a good discussion going on over on the Audiobus forums as well regarding the upcoming removal of the download feature.
One tip which I suggested there, and repeat below:
If you happen to have purchased Anytune Pro or Anytune Pro+ rather than the free Anytune, you could always get the free one now to use for the download functionality and keep it backed up at 3.10.1. Then make use of the free version to export the original downloaded tracks to Pro+ via Open-In… just sayin’. 😉
That way you could still update Anytune Pro+ as we release updates to get the new Audiobus SDK (among other things), while still having a relatively convenient way of getting downloaded tracks into Pro+.Tony WacheskiParticipantJuly 8, 2014 at 7:24 amPost count: 100in reply to: YouTube Download Functionality Removed from Anytune #551
I do not think that is likely to be a problem Brandon, but if something should change we’ll be sure to post.
Sean.Tony WacheskiParticipantJuly 5, 2014 at 2:33 pmPost count: 100Tony WacheskiParticipantJuly 5, 2014 at 9:21 amPost count: 100
First, make sure you have Anytune 3.10.1. You can check that by going into the help menu. If you are running 3.10 or higher, the version number will be right near the top.
Select a song for playback so that the playback view appears.
The shuffle function button is in the bottom right of the screen next to the volume control. Tap it to toggle shuffle on or off.
Sean.Tony WacheskiParticipantJuly 4, 2014 at 7:26 amPost count: 100in reply to: YouTube Download Functionality Removed from Anytune #544
Not likely. What would happen though is that Anytune would be removed from sale in the App Store.
Sean.Tony WacheskiParticipantJuly 3, 2014 at 11:14 amPost count: 100Tony WacheskiParticipantJuly 3, 2014 at 10:44 amPost count: 100
You can in fact make use of AirDrop to send the song.
Choose the Open-In export type.
If there are AirDrop enabled devices nearby, you should see them show up in the AirDrop list one they are discovered. Select the AirDrop destination. On the destination device, you should be presented with a permissions dialog, followed by a menu of apps that can accept the song for import. Anytune will be on that list. Select it.
I just tried this out, and it worked fine from my iPhone 5 to my iPad Air.
What is currently missing is the ability to send the song configuration over AirDrop. Currently you can make use of iCloud backup/restore to transfer the song settings, or you can use email. But that requires network access.
We have a video here about how to use the iCloud backup/restore.Tony WacheskiParticipantJuly 3, 2014 at 7:50 amPost count: 100
Yes, you can do this.
You can export an original, unmodified version of the track for free to either email or Open-In to an app like Dropbox (which I would recommend – since it avoids email attachment limits).
Tap the sharing icon (looks like a box with an arrow coming out of it). Select Export -> Original Song. Select Email or Open-In, and tap the button. Either send yourself an email, or Open-In to Dropbox.
Then on your iPad open the email using the mail app (if you used email) tap to download the attachment, and then press and hold on the audio file to bring up the open in menu. Select Anytune.
If you used Dropbox, then you can go into Anytune on your iPad, tap the green + button in the Tunes list, select Dropbox, and then find where you put the recording. Tap the recording to import it.
Sean.Tony WacheskiParticipantJune 30, 2014 at 2:07 pmPost count: 100
Thanks for the reminder Tom,
It always helps to get refreshes/reminders on feature requests. We do have this captured in our internal feature tracking system, but we just haven’t had a chance to implement yet I’m afraid.
With respect to the pitch detection, that has also been on our to-do list for some time.
Unfortunately I do not have any idea as to when one or more of those features might appear. Sorry. 🙁